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Thursday, May 8, 2014

Art & How It Connects To Next-Generation Video Games

By Rob Sutter


There is a tremendous amount of attention given to the "next generation" of gaming and it's not hard to see why. While there's a lot of excitement surrounding platforms like the Xbox One and the PlayStation 4, it's clear that there is a concern within the video game industry involving cost. After all, the price that consumers pay in retail is just one of many layers to take into consideration. After reading an interview with Capcom, I had to ask, "Game design shouldn't be this expensive to go about, right?"

On its website, Capcom posted an interview with Senior Manager of Technology Management, Masaru Ijuin regarding the matter of development costs. He said that compared to the effort needed for video game consoles of the past generation, the current fleet of systems required, "eight to ten times" more work. It's clear that the PlayStation 4 and Xbox One alike possess greater power than their predecessors, though it isn't as if every last drop has to be utilized.-

Video games that are seen in the mainstream are doing as much as possible to push realistic graphics to the utmost degree. While these visuals can be very stunning, I'd like to think that there are certain titles which make the effort to stand out. Those who have been in schools that specialize in art can attest to the fact that there are many different styles to take into consideration. In my view, the styles in question help to make video games that much more interesting as a creative platform.

It would be easy to argue that the titles developed and published by Nintendo aren't exactly realistic from a visual perspective. That being said, they are unique enough to stand out. Typically, the company does away with grittier atmospheres and replaces them with warmer, more colorful appearances; such was with the case of Super Mario 3D World, which came out during last November for Wii U. In a case of apples versus oranges, you will have groups that prefer realism, fantasy, or healthy doses of both.

As I am sure many fans of the game will attest to, the PlayStation 3's swan song of sort has got to be "The Last of Us." With a moodier aesthetic along with a more mature storyline, it's clear that this game had the desire to stand out for these reasons. This does not mean that the choice is right or wrong; it was simply the best choice that could have been made given the material. If you ask me, and hopefully Capcom will agree, "next-gen" does not have to be detailed so much as simply polished.




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