It's easy to argue that gaming is, by and large, an art form and many who have an interest in this endeavor will be able to agree. With that said, though, is it possible that video games can also provide assistance for those who want to get into, for example, drawing? It definitely looks that way, judging from the various examples seen in video games. If you have trouble believing this, there are actually a few examples that have provided a number of gamers with the tools to broaden their skills.
There have been a number of video games that have helped those with penchants for art and I believe one of the earliest examples was, "Mario Paint." Released for the Super Nintendo back in 1992, it was one of the first video games which, I recall, came with a mouse and pad not unlike a computer. Basically, the game ran the gamut from digital drawing to animation. It also included a simple musical tool, which only helped to make it the perfect art introduction for gamers at that time.
It goes without saying that, with the more recent series known as "Art Academy," Nintendo did not stop in its artistic pursuits during the 90's. For those who are unfamiliar with "Art Academy," it is a video game series that included many art lessons, which is important for those who simply want to get their start on the matter. One of the elements that I have noticed was that Nintendo was able to make the games surprisingly accessible for newcomers. Then again, this is one of the reasons why Nintendo's series are able to appeal to many demographics.
In fact, companies outside of Nintendo have decided to take a shot at tackling the subject of art as well. One of the more prominent examples of this is the uDraw gaming tablet, which not only promoted gaming but artistry as well. With well-known franchises like SpongeBob SquarePants and Marvel having released their own games compatible with the uDraw, it was clear that the focus was more on allowing children to become acclimated to this endeavor. It was an interesting device, to put it mildly.
I do not think that anyone can argue with the fact that video games and conventional art can come together. The examples mentioned before are just a few to consider and I do not think that anyone can argue with such a point, either. With titles like "Art Academy" being reasonably well-known in gaming today, perhaps you have given one or a few of these titles an attempt. For those who have not, perhaps they can prove more useful for your artistic endeavors than you could have imagined.
There have been a number of video games that have helped those with penchants for art and I believe one of the earliest examples was, "Mario Paint." Released for the Super Nintendo back in 1992, it was one of the first video games which, I recall, came with a mouse and pad not unlike a computer. Basically, the game ran the gamut from digital drawing to animation. It also included a simple musical tool, which only helped to make it the perfect art introduction for gamers at that time.
It goes without saying that, with the more recent series known as "Art Academy," Nintendo did not stop in its artistic pursuits during the 90's. For those who are unfamiliar with "Art Academy," it is a video game series that included many art lessons, which is important for those who simply want to get their start on the matter. One of the elements that I have noticed was that Nintendo was able to make the games surprisingly accessible for newcomers. Then again, this is one of the reasons why Nintendo's series are able to appeal to many demographics.
In fact, companies outside of Nintendo have decided to take a shot at tackling the subject of art as well. One of the more prominent examples of this is the uDraw gaming tablet, which not only promoted gaming but artistry as well. With well-known franchises like SpongeBob SquarePants and Marvel having released their own games compatible with the uDraw, it was clear that the focus was more on allowing children to become acclimated to this endeavor. It was an interesting device, to put it mildly.
I do not think that anyone can argue with the fact that video games and conventional art can come together. The examples mentioned before are just a few to consider and I do not think that anyone can argue with such a point, either. With titles like "Art Academy" being reasonably well-known in gaming today, perhaps you have given one or a few of these titles an attempt. For those who have not, perhaps they can prove more useful for your artistic endeavors than you could have imagined.
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If you would like to know about the many forms of art to apply yourself to, please look into art schools in California.
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